Episode 2 — React Frontend Architecture NextJS / 2.14 — State Management Using Redux
2.14.a — Introduction: what Redux is, when/why to use it, and state libraries
Learning outcomes
- Define Redux in one precise paragraph (not buzzwords).
- Explain when Redux is worth the complexity vs local state, URL state, or React Context.
- Compare Redux to other state management libraries at a high level.
What is Redux?
Redux is a small library for managing predictable global client state in JavaScript apps. The core idea:
- You keep application state in a single store object tree.
- The only way to change that state is to dispatch an action (a plain object describing what happened).
- Reducers are pure functions that compute the next state from the previous state and an action.
Redux is not React-specific, but it is commonly used with React via react-redux.
When Redux tends to help
Strong signals:
- Many distant components read/write the same cross-cutting client state (session UI flags, complex wizard progress, multi-route filters that must remain consistent).
- You need strict update rules and auditability (action logs for support debugging).
- You want replayable state transitions (devtools time travel, reproducing user flows from action logs).
- Your team values explicit architecture over ad-hoc mutation.
When Redux is probably too much
Weak signals (often better alternatives exist):
- State is owned by one screen or two siblings (lift state, colocate).
- Mostly server state (prefer TanStack Query / RTK Query / SWR patterns).
- You only need simple global theme/auth without complex transitions (Context + careful splitting may suffice).
- Team cannot maintain conventions (Redux without discipline becomes a junk drawer).
Why use state management libraries at all?
React excels at UI composition. As apps grow, you still need answers for:
- Where does this state live?
- Who may mutate it?
- How do we reproduce bugs involving state?
Libraries like Redux, Zustand, MobX, and Recoil provide patterns and guardrails for those questions—each with different ergonomics and trade-offs.
Redux in one diagram (mental)
User event
→ dispatch(action)
→ middleware (optional side effects / async)
→ reducer(previousState, action)
→ nextState
→ store notifies subscribers
→ React re-renders connected components
Interview framing (honest)
Redux is not “modern” because it is new—it is modern because it is boring, explicit, and teachable when adopted with Redux Toolkit defaults.
Appendix — Scenario bank (basic → advanced)
Use these as design-review flashcards: what breaks, why Redux helps or hurts, what you change, what you say in an interview.
RX0-001 — Redux introduction & library choice scenario #1
- Level: Beginner
- Symptom: inconsistent UI state across routes after
13rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-002 — Redux introduction & library choice scenario #2
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
26rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-003 — Redux introduction & library choice scenario #3
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
39rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-004 — Redux introduction & library choice scenario #4
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
52rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-005 — Redux introduction & library choice scenario #5
- Level: Advanced
- Symptom: inconsistent UI state across routes after
65rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-006 — Redux introduction & library choice scenario #6
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
78rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-007 — Redux introduction & library choice scenario #7
- Level: Beginner
- Symptom: inconsistent UI state across routes after
91rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-008 — Redux introduction & library choice scenario #8
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
104rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-009 — Redux introduction & library choice scenario #9
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
117rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-010 — Redux introduction & library choice scenario #10
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
130rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-011 — Redux introduction & library choice scenario #11
- Level: Advanced
- Symptom: inconsistent UI state across routes after
143rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-012 — Redux introduction & library choice scenario #12
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
156rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-013 — Redux introduction & library choice scenario #13
- Level: Beginner
- Symptom: inconsistent UI state across routes after
169rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-014 — Redux introduction & library choice scenario #14
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
182rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-015 — Redux introduction & library choice scenario #15
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
195rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-016 — Redux introduction & library choice scenario #16
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
8rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-017 — Redux introduction & library choice scenario #17
- Level: Advanced
- Symptom: inconsistent UI state across routes after
21rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-018 — Redux introduction & library choice scenario #18
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
34rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-019 — Redux introduction & library choice scenario #19
- Level: Beginner
- Symptom: inconsistent UI state across routes after
47rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-020 — Redux introduction & library choice scenario #20
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
60rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-021 — Redux introduction & library choice scenario #21
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
73rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-022 — Redux introduction & library choice scenario #22
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
86rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-023 — Redux introduction & library choice scenario #23
- Level: Advanced
- Symptom: inconsistent UI state across routes after
99rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-024 — Redux introduction & library choice scenario #24
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
112rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-025 — Redux introduction & library choice scenario #25
- Level: Beginner
- Symptom: inconsistent UI state across routes after
125rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-026 — Redux introduction & library choice scenario #26
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
138rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-027 — Redux introduction & library choice scenario #27
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
151rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-028 — Redux introduction & library choice scenario #28
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
164rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-029 — Redux introduction & library choice scenario #29
- Level: Advanced
- Symptom: inconsistent UI state across routes after
177rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-030 — Redux introduction & library choice scenario #30
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
190rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-031 — Redux introduction & library choice scenario #31
- Level: Beginner
- Symptom: inconsistent UI state across routes after
3rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-032 — Redux introduction & library choice scenario #32
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
16rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-033 — Redux introduction & library choice scenario #33
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
29rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-034 — Redux introduction & library choice scenario #34
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
42rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-035 — Redux introduction & library choice scenario #35
- Level: Advanced
- Symptom: inconsistent UI state across routes after
55rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-036 — Redux introduction & library choice scenario #36
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
68rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-037 — Redux introduction & library choice scenario #37
- Level: Beginner
- Symptom: inconsistent UI state across routes after
81rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-038 — Redux introduction & library choice scenario #38
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
94rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-039 — Redux introduction & library choice scenario #39
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
107rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-040 — Redux introduction & library choice scenario #40
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
120rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-041 — Redux introduction & library choice scenario #41
- Level: Advanced
- Symptom: inconsistent UI state across routes after
133rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-042 — Redux introduction & library choice scenario #42
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
146rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-043 — Redux introduction & library choice scenario #43
- Level: Beginner
- Symptom: inconsistent UI state across routes after
159rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-044 — Redux introduction & library choice scenario #44
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
172rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-045 — Redux introduction & library choice scenario #45
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
185rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-046 — Redux introduction & library choice scenario #46
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
198rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-047 — Redux introduction & library choice scenario #47
- Level: Advanced
- Symptom: inconsistent UI state across routes after
11rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-048 — Redux introduction & library choice scenario #48
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
24rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-049 — Redux introduction & library choice scenario #49
- Level: Beginner
- Symptom: inconsistent UI state across routes after
37rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-050 — Redux introduction & library choice scenario #50
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
50rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-051 — Redux introduction & library choice scenario #51
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
63rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-052 — Redux introduction & library choice scenario #52
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
76rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-053 — Redux introduction & library choice scenario #53
- Level: Advanced
- Symptom: inconsistent UI state across routes after
89rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-054 — Redux introduction & library choice scenario #54
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
102rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-055 — Redux introduction & library choice scenario #55
- Level: Beginner
- Symptom: inconsistent UI state across routes after
115rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-056 — Redux introduction & library choice scenario #56
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
128rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-057 — Redux introduction & library choice scenario #57
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
141rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-058 — Redux introduction & library choice scenario #58
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
154rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-059 — Redux introduction & library choice scenario #59
- Level: Advanced
- Symptom: inconsistent UI state across routes after
167rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-060 — Redux introduction & library choice scenario #60
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
180rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-061 — Redux introduction & library choice scenario #61
- Level: Beginner
- Symptom: inconsistent UI state across routes after
193rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-062 — Redux introduction & library choice scenario #62
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
6rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-063 — Redux introduction & library choice scenario #63
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
19rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-064 — Redux introduction & library choice scenario #64
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
32rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-065 — Redux introduction & library choice scenario #65
- Level: Advanced
- Symptom: inconsistent UI state across routes after
45rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-066 — Redux introduction & library choice scenario #66
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
58rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-067 — Redux introduction & library choice scenario #67
- Level: Beginner
- Symptom: inconsistent UI state across routes after
71rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-068 — Redux introduction & library choice scenario #68
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
84rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-069 — Redux introduction & library choice scenario #69
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
97rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-070 — Redux introduction & library choice scenario #70
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
110rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-071 — Redux introduction & library choice scenario #71
- Level: Advanced
- Symptom: inconsistent UI state across routes after
123rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-072 — Redux introduction & library choice scenario #72
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
136rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-073 — Redux introduction & library choice scenario #73
- Level: Beginner
- Symptom: inconsistent UI state across routes after
149rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-074 — Redux introduction & library choice scenario #74
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
162rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-075 — Redux introduction & library choice scenario #75
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
175rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-076 — Redux introduction & library choice scenario #76
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
188rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-077 — Redux introduction & library choice scenario #77
- Level: Advanced
- Symptom: inconsistent UI state across routes after
1rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-078 — Redux introduction & library choice scenario #78
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
14rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-079 — Redux introduction & library choice scenario #79
- Level: Beginner
- Symptom: inconsistent UI state across routes after
27rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-080 — Redux introduction & library choice scenario #80
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
40rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-081 — Redux introduction & library choice scenario #81
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
53rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-082 — Redux introduction & library choice scenario #82
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
66rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-083 — Redux introduction & library choice scenario #83
- Level: Advanced
- Symptom: inconsistent UI state across routes after
79rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-084 — Redux introduction & library choice scenario #84
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
92rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-085 — Redux introduction & library choice scenario #85
- Level: Beginner
- Symptom: inconsistent UI state across routes after
105rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-086 — Redux introduction & library choice scenario #86
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
118rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-087 — Redux introduction & library choice scenario #87
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
131rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-088 — Redux introduction & library choice scenario #88
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
144rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-089 — Redux introduction & library choice scenario #89
- Level: Advanced
- Symptom: inconsistent UI state across routes after
157rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-090 — Redux introduction & library choice scenario #90
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
170rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-091 — Redux introduction & library choice scenario #91
- Level: Beginner
- Symptom: inconsistent UI state across routes after
183rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-092 — Redux introduction & library choice scenario #92
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
196rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-093 — Redux introduction & library choice scenario #93
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
9rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-094 — Redux introduction & library choice scenario #94
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
22rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-095 — Redux introduction & library choice scenario #95
- Level: Advanced
- Symptom: inconsistent UI state across routes after
35rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-096 — Redux introduction & library choice scenario #96
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
48rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-097 — Redux introduction & library choice scenario #97
- Level: Beginner
- Symptom: inconsistent UI state across routes after
61rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-098 — Redux introduction & library choice scenario #98
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
74rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-099 — Redux introduction & library choice scenario #99
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
87rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-100 — Redux introduction & library choice scenario #100
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
100rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-101 — Redux introduction & library choice scenario #101
- Level: Advanced
- Symptom: inconsistent UI state across routes after
113rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-102 — Redux introduction & library choice scenario #102
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
126rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-103 — Redux introduction & library choice scenario #103
- Level: Beginner
- Symptom: inconsistent UI state across routes after
139rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-104 — Redux introduction & library choice scenario #104
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
152rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-105 — Redux introduction & library choice scenario #105
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
165rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-106 — Redux introduction & library choice scenario #106
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
178rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-107 — Redux introduction & library choice scenario #107
- Level: Advanced
- Symptom: inconsistent UI state across routes after
191rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-108 — Redux introduction & library choice scenario #108
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
4rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-109 — Redux introduction & library choice scenario #109
- Level: Beginner
- Symptom: inconsistent UI state across routes after
17rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-110 — Redux introduction & library choice scenario #110
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
30rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-111 — Redux introduction & library choice scenario #111
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
43rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-112 — Redux introduction & library choice scenario #112
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
56rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-113 — Redux introduction & library choice scenario #113
- Level: Advanced
- Symptom: inconsistent UI state across routes after
69rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-114 — Redux introduction & library choice scenario #114
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
82rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-115 — Redux introduction & library choice scenario #115
- Level: Beginner
- Symptom: inconsistent UI state across routes after
95rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-116 — Redux introduction & library choice scenario #116
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
108rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-117 — Redux introduction & library choice scenario #117
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
121rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-118 — Redux introduction & library choice scenario #118
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
134rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-119 — Redux introduction & library choice scenario #119
- Level: Advanced
- Symptom: inconsistent UI state across routes after
147rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-120 — Redux introduction & library choice scenario #120
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
160rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-121 — Redux introduction & library choice scenario #121
- Level: Beginner
- Symptom: inconsistent UI state across routes after
173rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-122 — Redux introduction & library choice scenario #122
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
186rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-123 — Redux introduction & library choice scenario #123
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
199rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-124 — Redux introduction & library choice scenario #124
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
12rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-125 — Redux introduction & library choice scenario #125
- Level: Advanced
- Symptom: inconsistent UI state across routes after
25rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-126 — Redux introduction & library choice scenario #126
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
38rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-127 — Redux introduction & library choice scenario #127
- Level: Beginner
- Symptom: inconsistent UI state across routes after
51rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-128 — Redux introduction & library choice scenario #128
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
64rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-129 — Redux introduction & library choice scenario #129
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
77rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-130 — Redux introduction & library choice scenario #130
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
90rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-131 — Redux introduction & library choice scenario #131
- Level: Advanced
- Symptom: inconsistent UI state across routes after
103rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-132 — Redux introduction & library choice scenario #132
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
116rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-133 — Redux introduction & library choice scenario #133
- Level: Beginner
- Symptom: inconsistent UI state across routes after
129rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-134 — Redux introduction & library choice scenario #134
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
142rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-135 — Redux introduction & library choice scenario #135
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
155rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-136 — Redux introduction & library choice scenario #136
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
168rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-137 — Redux introduction & library choice scenario #137
- Level: Advanced
- Symptom: inconsistent UI state across routes after
181rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-138 — Redux introduction & library choice scenario #138
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
194rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-139 — Redux introduction & library choice scenario #139
- Level: Beginner
- Symptom: inconsistent UI state across routes after
7rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-140 — Redux introduction & library choice scenario #140
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
20rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-141 — Redux introduction & library choice scenario #141
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
33rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-142 — Redux introduction & library choice scenario #142
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
46rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-143 — Redux introduction & library choice scenario #143
- Level: Advanced
- Symptom: inconsistent UI state across routes after
59rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-144 — Redux introduction & library choice scenario #144
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
72rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-145 — Redux introduction & library choice scenario #145
- Level: Beginner
- Symptom: inconsistent UI state across routes after
85rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-146 — Redux introduction & library choice scenario #146
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
98rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-147 — Redux introduction & library choice scenario #147
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
111rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-148 — Redux introduction & library choice scenario #148
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
124rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-149 — Redux introduction & library choice scenario #149
- Level: Advanced
- Symptom: inconsistent UI state across routes after
137rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-150 — Redux introduction & library choice scenario #150
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
150rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-151 — Redux introduction & library choice scenario #151
- Level: Beginner
- Symptom: inconsistent UI state across routes after
163rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-152 — Redux introduction & library choice scenario #152
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
176rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-153 — Redux introduction & library choice scenario #153
- Level: Intermediate
- Symptom: inconsistent UI state across routes after
189rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Context re-render storms because one mega-context value changes frequently.
- Primary remediation: Split contexts or use selector patterns; measure renders before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-154 — Redux introduction & library choice scenario #154
- Level: Intermediate+
- Symptom: inconsistent UI state across routes after
2rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Multiple sources of truth: URL, localStorage, and React state disagree after refresh.
- Primary remediation: Use local state + URL state + forms library first; expand only with evidence.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-155 — Redux introduction & library choice scenario #155
- Level: Advanced
- Symptom: inconsistent UI state across routes after
15rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Prop drilling through 12 layers for cross-feature flags and session-ish client state.
- Primary remediation: Add lint rules + ADR for store module boundaries and naming.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-156 — Redux introduction & library choice scenario #156
- Level: Advanced+
- Symptom: inconsistent UI state across routes after
28rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Global mutable singletons updated from random modules (no single update path).
- Primary remediation: Centralize client state updates behind explicit events; prefer reducer mindset even before Redux.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.
RX0-157 — Redux introduction & library choice scenario #157
- Level: Beginner
- Symptom: inconsistent UI state across routes after
41rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Team lacks conventions; any pattern becomes 'Redux-ish' without real reducers.
- Primary remediation: Introduce colocated state or composition first; reserve global store for truly shared state.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: If only two siblings share state, lifting state beats a global store.
RX0-158 — Redux introduction & library choice scenario #158
- Level: Beginner+
- Symptom: inconsistent UI state across routes after
54rapid user actions. - Team symptom: impossible reproductions because state updates depend on hidden module globals.
- Root cause class: Adopting Redux for a form that only one screen uses (over-engineering).
- Primary remediation: Pick a single source of truth per concern; sync via explicit adapters.
- Measurement / proof: time-travel debug log of actions; reproduce with minimal route flow.
- Interview one-liner: Redux shines when many distant components must agree on client state with strict update rules.